Human Computer Interface for Gesture-Based Editing System
نویسندگان
چکیده
The use of hand gesture provides an attractive alternative to cumbersome interface devices for human-computer interactio n(HCI). Many methods for hand gesture recognition using visual analysis have been proposed such as syntactical analysis, neural network(NN), Hidden Markov Model(HMM) and so on. In our research, a HMM is proposed for alphabetical hand gesture recognition. In the preprocessing stage, the proposed approach consists of three different procedures for hand localization, hand tracking and gesture spotting. The hand location procedure detects the candidated regions on the basis of skin-color and motion in an image.. The hand tracking algorithm finds the centroid of a moving hand region, connect those centroids, and thus, produces a trajectory. The spotting algorithm divides the trajectory into real and meaningless gestures. In constructing a feature database, the proposed approach use the location, angle and velocity feature code, and employ a k-means algorithm for codebook of HMM. In our experiments, 2400 trained gestures and 2400 untrained gestures are used for training and testing, respectively. Those experimental results demonstrate that the proposed approach yields a higher and satisfying recognition rate with various gestures. Hand gesture recognition using visual devices has a number of potential application in HCI (human computer interaction), VR(virtual reality), machine control in the industry field, and so on[1,2]. Most conventional approaches to hand gesture recognition has employed external devices such as datagloves, maker and so on. But, for more natural interface, hand gesture must be recognized from visual images without any external devices. Many methods for hand gesture recognition using visual device have been proposed such as syntactical analysis, neural based approach, HMM (hidden markov model) based recognition[3,4]. As gesture is the continuous motion on the sequential time series, HMM must be a prominent recognition tool. Several hand gesture recognition systems have been developed using various features computed from static images or image sequences[5]. Segan[6] used edge-based technique to extract image parameters from simple silhouettes and developed a system which can recognize 10 distinct pose in real-time. Hunter[7] used the Zernike moments as the image features and developed a system in which the sequence of hand gesture were recognized using HMM. Starner[3] used image geometry parameter as the image features and employed a HMM five states topology for the gesture classification. In our research, we consider the planar hand gesture in front of camera and detect 16-dimension location codes as input vectors for the HMM network. We use …
منابع مشابه
Quantative Evaluation of the Efficiency of Facial Bio-potential Signals Based on Forehead Three-Channel Electrode Placement For Facial Gesture Recognition Applicable in a Human-Machine Interface
Introduction: Today, facial bio-potential signals are employed in many human-machine interface applications for enhancing and empowering the rehabilitation process. The main point to achieve that goal is to record appropriate bioelectric signals from the human face by placing and configuring electrodes over it in the right way. In this paper, heuristic geometrical position and configuration of ...
متن کاملHuman Computer Interaction Using Vision-Based Hand Gesture Recognition
With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...
متن کاملHuman Computer Interaction Using Vision-Based Hand Gesture Recognition
With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...
متن کامل3D Hand Motion Evaluation Using HMM
Gesture and motion recognition are needed for a variety of applications. The use of human hand motions as a natural interface tool has motivated researchers to conduct research in the modeling, analysis and recognition of various hand movements. In particular, human-computer intelligent interaction has been a focus of research in vision-based gesture recognition. In this work, we introduce a 3-...
متن کاملA Framework for a Sign Language Interfacing System
Sign languages have been proven to be natural languages, as capable of expressing human thoughts and emotions as traditional (spoken) languages are. The distinct visual and spatial nature of sign languages makes it difficult to develop an interfacing system as a communication medium platform for sign language users. This dissertation targets this problem by presenting some explorations in the a...
متن کاملThe Usability and Efficiency Human-Computer Interface in Cervical Spinal Cord injury by Game-based Electromyography Biofeedback and EMG Biofeedback
Background and Aims: The purpose of this study was to compare the efficacy and usability of human-computer interface in cervical spinal cord injury with two computer games based and EMG biofeedback. Methods: The sample size was 20 participants (healthy and spinal cervical lesions) who were selected as available. The statistical population of the study was spinal cord injury patients referred t...
متن کامل